19.07.2017, 20:46
What you can simply do is just create a function that kicks every player right before you shut down the server.
This will force every player to endure the "OnPlayerDisconnect" code.
Meaning, they will have their stats force-saved in a way.
This will force every player to endure the "OnPlayerDisconnect" code.
Meaning, they will have their stats force-saved in a way.