18.07.2017, 13:15
Hey again guys, quick query for you,
Why use 'GetPlayerState(playerid)' over and over instead of just storing the players current state gathered from OnPlayerStateChange within a variable for that player?
Is there a reason for this?, am I missing something?
Why use 'GetPlayerState(playerid)' over and over instead of just storing the players current state gathered from OnPlayerStateChange within a variable for that player?
Is there a reason for this?, am I missing something?