NPC's ID
#5

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Originally Posted by Spmn
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Don't listen to these guys. It's doable.
If you use FCNPC, edit this function to suit your needs: https://github.com/ziggi/FCNPC/blob/...ctions.cpp#L85

If you use normal NPCs, then it's impossible without reversing and patching SA-MP executable.
I didn't know FCNPC had that ability, thanks for pointing that out
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Messages In This Thread
NPC's ID - by Hunud - 16.07.2017, 09:21
Re: NPC's ID - by tungki - 16.07.2017, 09:47
Re: NPC's ID - by Paulice - 16.07.2017, 19:19
Re: NPC's ID - by Spmn - 16.07.2017, 20:09
Re: NPC's ID - by Paulice - 16.07.2017, 21:43

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