16.07.2017, 16:51
PHP Code:
/************|TRY THIS|**************/
#define ORANGESV
CMD:goto(playerid, params[])
{
new id;
if(IsPlayerConnected(id))
{
if ( GetPVarInt( playerid, "AdminLevel" ) < 1)
return SendClientMessage( playerid, -1, "You are not allowed to use this command!");
{
if(!sscanf(params, "ui", id))
{
new string[64];
new vehid = GetPlayerVehicleID(playerid);;
new name[MAX_PLAYER_NAME];
new Float, Float:y, Float:z;
new PlayerName[MAX_PLAYER_NAME];
GetPlayerPos(id,x,y,z);
GetVehiclePos(vehid,x,y,z);
SetPlayerInterior(playerid,GetPlayerInterior(id));
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(id, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), ""ORANGESV"%s {FFFFFF}teleported his self to you.", name);
SendClientMessage(id, -1, string);
format(string, sizeof(string), "You teleported yourself to "ORANGESV"%s.", PlayerName);
SendClientMessage(playerid, -1, string);
SetPlayerVirtualWorld(playerid,GetPlayerVirtualWor ld(id));
SetPlayerPos(playerid,x+2,y,z);
SetVehiclePos(vehid,x+2,y,z);
PutPlayerInVehicle(playerid, vehid, 0);
return 1;
}
else return SendClientMessage(playerid, -1, "Usage : /goto [id/name]");
}
}
else return SendClientMessage(playerid, -1, "Player is not connected.");
}
Quote:
CMD:goto(playerid, params[]) { new id; if(IsPlayerConnected(id)) { if ( GetPVarInt( playerid, "AdminLevel" ) < 1) return SendClientMessage( playerid, -1, "You are not allowed to use this command!"); { if(!sscanf(params, "ui", id)) { new string[64]; new vehid = GetPlayerVehicleID(playerid);; new name[MAX_PLAYER_NAME]; new Float, Float:y, Float:z; new PlayerName[MAX_PLAYER_NAME]; GetPlayerPos(id,x,y,z); GetVehiclePos(vehid,x,y,z); SetPlayerInterior(playerid,GetPlayerInterior(id)); GetPlayerName(playerid, name, sizeof(name)); GetPlayerName(id, PlayerName, sizeof(PlayerName)); format(string, sizeof(string), ""ORANGESV"%s {FFFFFF}teleported his self to you.", name); SendClientMessage(id, -1, string); format(string, sizeof(string), "You teleported yourself to "ORANGESV"%s.", PlayerName); SendClientMessage(playerid, -1, string); SetPlayerVirtualWorld(playerid,GetPlayerVirtualWor ld(id)); SetPlayerPos(playerid,x+2,y,z); SetVehiclePos(vehid,x+2,y,z); PutPlayerInVehicle(playerid, vehid, 0); return 1; } else return SendClientMessage(playerid, -1, "Usage : /goto [id/name]"); } } else return SendClientMessage(playerid, -1, "Player is not connected."); } Quote: C:\Users\cyber\Desktop\New Text Document.txt(3403) : error 036: empty statement C:\Users\cyber\Desktop\New Text Document.txt(3412) : error 001: expected token: "-string end-", but found "-identifier-" C:\Users\cyber\Desktop\New Text Document.txt(3412) : error 017: undefined symbol "ORANGESV" C:\Users\cyber\Desktop\New Text Document.txt(3412) : error 029: invalid expression, assumed zero C:\Users\cyber\Desktop\New Text Document.txt(3412) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase |
/************|TRY THIS|**************/
#define ORANGESV
CMD:goto(playerid, params[])
{
new id;
if(IsPlayerConnected(id))
{
if ( GetPVarInt( playerid, "AdminLevel" ) < 1)
return SendClientMessage( playerid, -1, "You are not allowed to use this command!");
{
if(!sscanf(params, "ui", id))
{
new string[64];
new vehid = GetPlayerVehicleID(playerid);;
new name[MAX_PLAYER_NAME];
new Float, Float:y, Float:z;
new PlayerName[MAX_PLAYER_NAME];
GetPlayerPos(id,x,y,z);
GetVehiclePos(vehid,x,y,z);
SetPlayerInterior(playerid,GetPlayerInterior(id));
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(id, PlayerName, sizeof(PlayerName));
format(string, sizeof(string), ""ORANGESV"%s {FFFFFF}teleported his self to you.", name);
SendClientMessage(id, -1, string);
format(string, sizeof(string), "You teleported yourself to "ORANGESV"%s.", PlayerName);
SendClientMessage(playerid, -1, string);
SetPlayerVirtualWorld(playerid,GetPlayerVirtualWor ld(id));
SetPlayerPos(playerid,x+2,y,z);
SetVehiclePos(vehid,x+2,y,z);
PutPlayerInVehicle(playerid, vehid, 0);
return 1;
}
else return SendClientMessage(playerid, -1, "Usage : /goto [id/name]");
}
}
else return SendClientMessage(playerid, -1, "Player is not connected.");
}