Anti-SpawnKill Tag issue
#7

Quote:
Originally Posted by Sting.
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Hey Vince, long time no see. Anyway man, can you elaborate? Label ID's?
You must store the IDs of every player's 3DTextLabel (this is returned by Create3DTextLabel), you're currently storing only one ID and destroying that ID regardless. Also, destroy the old 3DTextLabel when the player spawns to avoid any overlapping.

PHP код:
new Text3D:antispawnkill
should be
PHP код:
new Text3D:antispawnkill[MAX_PLAYERS]; 
and I guess you know what to do next
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Messages In This Thread
Anti-SpawnKill Tag issue - by Sting. - 16.07.2017, 14:11
Re: Anti-SpawnKill Tag issue - by GuilhermeNunes - 16.07.2017, 14:39
Re: Anti-SpawnKill Tag issue - by Sting. - 16.07.2017, 15:55
Re: Anti-SpawnKill Tag issue - by Vince - 16.07.2017, 16:00
Re: Anti-SpawnKill Tag issue - by GuilhermeNunes - 16.07.2017, 16:03
Re: Anti-SpawnKill Tag issue - by Sting. - 16.07.2017, 16:43
Re: Anti-SpawnKill Tag issue - by Paulice - 16.07.2017, 16:47
Re: Anti-SpawnKill Tag issue - by Jefff - 16.07.2017, 18:08
Re: Anti-SpawnKill Tag issue - by Sting. - 16.07.2017, 18:19
Re: Anti-SpawnKill Tag issue - by kubak01 - 16.07.2017, 18:25
Re: Anti-SpawnKill Tag issue - by Sting. - 16.07.2017, 18:32
Re: Anti-SpawnKill Tag issue - by Paulice - 16.07.2017, 18:49
Re: Anti-SpawnKill Tag issue - by Sting. - 17.07.2017, 19:21
Re: Anti-SpawnKill Tag issue - by Paulice - 17.07.2017, 19:40
Re: Anti-SpawnKill Tag issue - by jlalt - 17.07.2017, 19:52
Re: Anti-SpawnKill Tag issue - by Paulice - 17.07.2017, 20:16
Re: Anti-SpawnKill Tag issue - by Arbico - 17.07.2017, 21:56
Re: Anti-SpawnKill Tag issue - by Paulice - 17.07.2017, 22:34

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