11.07.2017, 06:27
(
Last edited by Freaksken; 04/01/2019 at 11:23 PM.
)
FCNPC A.I. 1.1.1
Changes:
Changes:
- Added behaviour
- Added billion suffix to FAI_SHORTEN_HEALTH
- Added special distance value -1 to FAI_SetBossRangedAttackInfo and FAI_SetBossMeleeAttackInfo to keep the NPC in place when attacking
- Renamed FAI_SHORTEN_HEALTH to FAI_SHORTEN_NUMBERS
- Renamed distance parameter from FAI_GetBossRangedAttackInfo, FAI_SetBossRangedAttackInfo, FAI_GetBossMeleeAttackInfo and FAI_SetBossMeleeAttackInfo to range
- Deleted spell and percent types
- Deleted FAI_CreateFull... natives
- Changed max health default to 100.0
- Changed display range default to 0.0
- Changed move type default to MOVE_TYPE_AUTO and changed move type default in FAI_SetBossMoveInfo to MOVE_TYPE_AUTO
- Changed allow NPC targets default to true
- Fixed unnecessary loop in FAI_DestroyAllSpells
- Added an additional check to FAI_IsPlayerInDisplayRange and FAI_IsPlayerInAggroRange
- Examples updated with above changes
- Added SummonAdds spell to MMO example (video)
- Added reduce cast progress a bit when damaged to MMO example