Injured system
#2

It's because the damage is too big, just get the weaponconfig include and get the players health then do

if(amount > PlayerHealth)
setplayerhealth(playerid, 45);
and continue from there
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Messages In This Thread
Injured system - by valelele - 08.07.2017, 22:42
Re: Injured system - by aoky - 08.07.2017, 23:39
Re: Injured system - by HoussemGaming - 08.07.2017, 23:42

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