Death message problem
#1

Why i can't see death message when player do sucide or jump from sky...

Код:
    if(reason == 50)
    {
    new Name[MAX_PLAYER_NAME], Message[128];
    GetPlayerName(killerid, Name, sizeof(Name));
    format(Message, sizeof(Message), "%s(%d) has been killed for heli blade kill.", Name, killerid);
    SendClientMessageToAll(red,Message);
    SetPlayerHealth(killerid,0);
    }

    SendDeathMessage(killerid, playerid, reason);
    new deathreason[32];
    if(reason == 0) {format(deathreason, sizeof(deathreason), "Fists");}
    if(reason == 1) {format(deathreason, sizeof(deathreason), "Brass Knuckles");}
    if(reason == 2) {format(deathreason, sizeof(deathreason), "Golf Stick");}
    if(reason == 3) {format(deathreason, sizeof(deathreason), "Cop Stick");}
    if(reason == 4) {format(deathreason, sizeof(deathreason), "Knife");}
    if(reason == 5) {format(deathreason, sizeof(deathreason), "Baseball Bat");}
    if(reason == 6) {format(deathreason, sizeof(deathreason), "Shovel");}
    if(reason == 7) {format(deathreason, sizeof(deathreason), "Pool Cue");}
    if(reason == 8) {format(deathreason, sizeof(deathreason), "Katana");}
    if(reason == 9) {format(deathreason, sizeof(deathreason), "Chainsaw");}
    if(reason == 10){format(deathreason, sizeof(deathreason), "Dildo");}
    if(reason == 11){format(deathreason, sizeof(deathreason), "Small Vibrator");}
    if(reason == 12){format(deathreason, sizeof(deathreason), "Large Vibrator");}
    if(reason == 13){format(deathreason, sizeof(deathreason), "Vibrator");}
    if(reason == 14){format(deathreason, sizeof(deathreason), "Flowers");}
    if(reason == 15){format(deathreason, sizeof(deathreason), "Cane");}
    if(reason == 16){format(deathreason, sizeof(deathreason), "Grenade");}
    if(reason == 17){format(deathreason, sizeof(deathreason), "Smoke Grenade");}
    if(reason == 18){format(deathreason, sizeof(deathreason), "Molotov Cocktail");}
    if(reason == 19){format(deathreason, sizeof(deathreason), "Vehicle Weapon");}
    if(reason == 20){format(deathreason, sizeof(deathreason), "Hydra Flare");}
    if(reason == 21){format(deathreason, sizeof(deathreason), "Jetpack");}
    if(reason == 22){format(deathreason, sizeof(deathreason), "9mm");}
    if(reason == 23){format(deathreason, sizeof(deathreason), "Silenced 9mm");}
    if(reason == 24){format(deathreason, sizeof(deathreason), "Desert Eagle");}
    if(reason == 25){format(deathreason, sizeof(deathreason), "Shotgun");}
    if(reason == 26){format(deathreason, sizeof(deathreason), "Sawnoff Shotgun");}
    if(reason == 27){format(deathreason, sizeof(deathreason), "Combat Shotgun");}
    if(reason == 28){format(deathreason, sizeof(deathreason), "Micro SMG");}
    if(reason == 29){format(deathreason, sizeof(deathreason), "MP5");}
    if(reason == 30){format(deathreason, sizeof(deathreason), "AK47");}
    if(reason == 31){format(deathreason, sizeof(deathreason), "M4");}
    if(reason == 32){format(deathreason, sizeof(deathreason), "Tec-9");}
    if(reason == 33){format(deathreason, sizeof(deathreason), "Rifle");}
    if(reason == 34){format(deathreason, sizeof(deathreason), "Sniper Rifle");}
    if(reason == 35){format(deathreason, sizeof(deathreason), "Rocket Launcherr");}
    if(reason == 36){format(deathreason, sizeof(deathreason), "Rocket Launcher");}
    if(reason == 37){format(deathreason, sizeof(deathreason), "Flamethrower");}
    if(reason == 38){format(deathreason, sizeof(deathreason), "Minigun");}
    if(reason == 39){format(deathreason, sizeof(deathreason), "Backpack Bomb");}
    if(reason == 40){format(deathreason, sizeof(deathreason), "Detonator");}
    if(reason == 41){format(deathreason, sizeof(deathreason), "Spraycan");}
    if(reason == 42){format(deathreason, sizeof(deathreason), "Fire Extinguisher");}
    if(reason == 43){format(deathreason, sizeof(deathreason), "Camera");}
    if(reason == 44){format(deathreason, sizeof(deathreason), "Nightvision Goggles");}
    if(reason == 45){format(deathreason, sizeof(deathreason), "Infrared Goggles");}
    if(reason == 46){format(deathreason, sizeof(deathreason), "Parachute");}
    if(reason == 47){format(deathreason, sizeof(deathreason), "!>>> Unknown 47 <<<!");}
    if(reason == 48){format(deathreason, sizeof(deathreason), "!>>> Unknown 48 <<<!");}
    if(reason == 49){format(deathreason, sizeof(deathreason), "Vehicle");}
    if(reason == 50){format(deathreason, sizeof(deathreason), "Helicopter Blades");}
    if(reason == 51){format(deathreason, sizeof(deathreason), "Explosion");}
    if(reason == 52){format(deathreason, sizeof(deathreason), "!>>> Unknown 52 <<<!");}
    if(reason == 53){format(deathreason, sizeof(deathreason), "Drowned");}
    if(reason == 54){format(deathreason, sizeof(deathreason), "Splat");}
    if(reason == 55){format(deathreason, sizeof(deathreason), "!>>> Unknown 55 <<<!");}
    if(reason == 255){format(deathreason, sizeof(deathreason), "Died");}
    
    format(gString, 100, "You have been killed by %s!", PlayerName(killerid));
    SendClientMessage(playerid, red, gString);
    SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
    F_GivePlayerMoney(killerid,500);
    pInfo[playerid][Spawned]    = 0;
    pInfo[playerid][Deaths]++;
	if(IsPlayerConnected(killerid) && killerid != INVALID_PLAYER_ID)
	{
	pInfo[killerid][Kills]++;
	}
 	if( killerid != INVALID_PLAYER_ID ) // if killer is valid player
    {
    TogglePlayerSpectating( playerid, 1 ); // toggle the spectate to enabled for playerid
    PlayerSpectatePlayer( playerid, killerid ); // spectate the killer
    SetTimerEx( "OnPlayerStopSpectate", 10000, false, "i", playerid ); // set a timer that in 10 seconds it will stop spectating
    }

	return 1;
}
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Messages In This Thread
Death message problem - by Mijata - 04.07.2017, 11:45
Re: Death message problem - by Meller - 04.07.2017, 12:00
Re: Death message problem - by iLearner - 04.07.2017, 12:08
Re: Death message problem - by GoldenLion - 04.07.2017, 13:50
Re: Death message problem - by Freedom. - 04.07.2017, 20:56

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