Multiple Game modes
#7

Quote:
Originally Posted by Meller
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Or.. you can just add your login system to the gamemode and then load filterscripts per mode?
Quote:
Originally Posted by mongi
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Didn't Work.
Didn't work when you tried it...

Make PVars on the gamemode, use the filterscript to add rewards, or information back to the gamemode.

Using SVars to track the mini games stage, and making sure to have the gamemode checking one of those to know when it has finished, and unload the filterscript.

When initially loading the filterscripts, they could again use an SVar to show they are there, and declare the title/version of the mode itself, to the gamemode. Then, once that's been added, they can then unload themselves depending on what they are really for.

Quote:
Originally Posted by Nero_3D
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Well by default filterscripts aren't reloaded by changemode or gmx
If you admin system is inside a filterscript then there shouldn't be a problem
This could be something else to look at in terms of methods I mention above.
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Messages In This Thread
Multiple Game modes - by mongi - 03.07.2017, 15:17
Re: Multiple Game modes - by Gammix - 03.07.2017, 16:09
Re: Multiple Game modes - by mongi - 03.07.2017, 18:40
Re: Multiple Game modes - by Meller - 03.07.2017, 18:41
Re: Multiple Game modes - by mongi - 03.07.2017, 22:24
Re: Multiple Game modes - by Nero_3D - 03.07.2017, 22:50
Re: Multiple Game modes - by Sew_Sumi - 03.07.2017, 23:14
Re: Multiple Game modes - by mongi - 05.07.2017, 02:23
Re: Multiple Game modes - by Gammix - 05.07.2017, 02:40

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