[FilterScript] hwWeapons
#15

Quote:
Originally Posted by Meck
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PHP Code:
#define MAX_PLAYERS (100) 
sabe que isso serve pra praticamente nada nй ?
A definiзгo na include a_samp й de 500, se a definiзгo for alterada no gamemode tirando a definiзгo e redefinindo novamente nгo ira ter alteraзгo na include.

Como й um filterscript se nгo for alterado o valor iria ser 500, agora imagine um servidor com 20 slots que nгo alterou esta definiзгo.

Ao criar uma array coma definiзгo iria criar uma com 500 cйlulas mas iria usar apenas 20, jogando um pouco de memoria ram fora.
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Messages In This Thread
hwWeapons (1.1) - by HardWar - 19.07.2015, 20:47
Re: hwWeapons - by ScripterInicianteBR - 19.07.2015, 20:50
Re: hwWeapons - by HaRdiiZin - 19.07.2015, 20:59
AW: hwWeapons - by cicinho - 20.07.2015, 21:41
Re: hwWeapons - by iTakelot - 20.07.2015, 21:50
Re: hwWeapons - by HardWar - 20.07.2015, 21:59
Re: hwWeapons - by LockedLucas - 20.07.2015, 22:30
Re: hwWeapons - by humildadeforever - 21.07.2015, 21:24
Re: hwWeapons - by PT - 21.07.2015, 21:31
Re: hwWeapons - by HardWar - 22.07.2015, 01:51
Respuesta: hwWeapons - by Coringa253 - 23.07.2015, 08:01
Re: Respuesta: hwWeapons - by HardWar - 23.07.2015, 15:29
Re: hwWeapons - by HardWar - 02.07.2017, 19:14
Re: hwWeapons - by Meck - 02.07.2017, 23:35
Re: hwWeapons - by MultiKill - 02.07.2017, 23:47
Re: hwWeapons - by GuilhermeNunes - 03.07.2017, 04:37

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