updating databases?
#3

Код:
CMD:stats(playerid, params[])
{
    new string[1000], title[128], playerName[MAX_PLAYER_NAME];

    GetPlayerName(playerid, playerName, sizeof(playerName));
    format(title, sizeof(title), ""COLOR_YELLOW"Displaying information about player - ["COLOR_SYSTEM"%s"COLOR_YELLOW"]", playerName);
    format(string,sizeof(string),""COLOR_SYSTEM"* New Zone Gaming Team Deathmatch - General Statistics *\n \n"COLOR_ORANGE"[General] - [Money: %d] | [Deaths: %d] | [Kills: %d] | [Score: %d]\n"COLOR_SYSTEM"[Administrative] - [Admin Level: %d]",PlayerInfo[playerid][pCash],PlayerInfo[playerid][pDeaths],PlayerInfo[playerid][pKills],PlayerInfo[playerid][pScore],PlayerInfo[playerid][pAdmin]);
    ShowPlayerDialog(playerid, DIALOG_STATS, DIALOG_STYLE_MSGBOX, title, string, "Close", "");

    return true;
}
here is my stats cmd..it does show k/d properly doesnt show score money admin lvl tho..


edit here are makeadmin and setscore cmds maybe something is wrong with them?

Код:
CMD:makeadmin(playerid, params[])
{
	if(IsPlayerAdmin(playerid))
	{
	    new id, level, string[126];
		if(sscanf(params, "ud", id, level)) return SendClientMessage(playerid, COL_SYSTEM, "* Syntax: /makeadmin "COLOR_ORANGE"[TargetID] [Level 1-1336]"COLOR_SYSTEM" *");
		PlayerInfo[id][pAdmin] = level;
		format (string, sizeof(string), "* System: "COLOR_ORANGE"[Administrator] - %s"COLOR_SYSTEM" has set your admin level to "COLOR_ORANGE"%d"COLOR_SYSTEM". *", GetNameEx(playerid), level);
	    SendClientMessage(id, COL_SYSTEM, string);
	    format (string, sizeof(string), "* System: You have set "COLOR_ORANGE"%s's"COLOR_SYSTEM" admin level to "COLOR_ORANGE"%d"COLOR_SYSTEM". *", GetNameEx(id), level);
	    SendClientMessage(playerid, COL_SYSTEM, string);
	}
	else
	{
	    SendClientMessage(playerid, COL_SYSTEM, "* System: You are "COLOR_LIGHTRED"not allowed"COLOR_SYSTEM" to use this command! *");
	}
	return 1;
}
//-----------------------------------------------------------------------------------------------------//
CMD:setscore(playerid, params[])
{
	if(PlayerInfo[playerid][pAdmin] >= 3)
	{
		new string[128], pName[MAX_PLAYER_NAME], name[MAX_PLAYER_NAME], pID, score;
		if(sscanf(params, "ud", pID, score)) return SendClientMessage(playerid, COL_SYSTEM, "* Syntax: /setscore "COLOR_ORANGE"[TargetID] [Score]"COLOR_SYSTEM" *");
		if(pID == INVALID_PLAYER_ID) return SendClientMessage(playerid, COL_SYSTEM, "* System: The targeted ID "COLOR_RED"isn't connected or didn't spawn"COLOR_SYSTEM" yet. *");
		GetPlayerName(playerid, name, sizeof(name));
	 	GetPlayerName(pID, pName, sizeof(pName));
		format(string, sizeof(string), "* System: "COLOR_ORANGE"[Administrator] - %s"COLOR_SYSTEM" has set your score to "COLOR_ORANGE"%d"COLOR_SYSTEM". *", name, score);
		SendClientMessage(pID, COL_SYSTEM, string);
		format(string, sizeof(string), "* System: You have set "COLOR_ORANGE"%s's"COLOR_SYSTEM" score to "COLOR_ORANGE"%d"COLOR_SYSTEM". *", pName, score);
		SendClientMessage(playerid, COL_SYSTEM, string);
		SetPlayerScore(pID, score);
	}
	else
	{
	    SendClientMessage(playerid, COL_SYSTEM, "* System: You are "COLOR_LIGHTRED"not allowed"COLOR_SYSTEM" to use this command! *");
 	}
	return 1;
}
thanks in advance!
Reply


Messages In This Thread
updating databases? - by MrCesar - 26.06.2017, 08:33
Re: updating databases? - by Sew_Sumi - 26.06.2017, 08:55
Re: updating databases? - by MrCesar - 26.06.2017, 09:00
Re: updating databases? - by Sew_Sumi - 26.06.2017, 09:35
Re: updating databases? - by MrCesar - 26.06.2017, 11:37
Re: updating databases? - by Sew_Sumi - 26.06.2017, 11:45
Re: updating databases? - by saffierr - 26.06.2017, 12:04
Re: updating databases? - by MrCesar - 26.06.2017, 13:12

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