Keep Camera Angle
#7

I did not use the idea of ​​the timer because it causes lag and ends up crashing the player since I would have to execute it many times for the angle to update correctly, finally it occurred to me to leave the camera fixed but that can be moved with the movement of the mouse , An example is when we use the EditAttachedObject function and press the space key, the mouse disappears but you can move it anywhere to move the camera.


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Messages In This Thread
Keep Camera Angle - by Romero837 - 23.06.2017, 03:20
Re: Keep Camera Angle - by DavidBilla - 23.06.2017, 03:50
Re: Keep Camera Angle - by NaS - 23.06.2017, 04:04
Re: Keep Camera Angle - by DavidBilla - 23.06.2017, 04:11
Respuesta: Keep Camera Angle - by Romero837 - 23.06.2017, 04:17
Re: Keep Camera Angle - by NaS - 23.06.2017, 04:18
Respuesta: Keep Camera Angle - by Romero837 - 25.06.2017, 01:01
Respuesta: Keep Camera Angle - by Romero837 - 25.06.2017, 13:15
Re: Respuesta: Keep Camera Angle - by NaS - 25.06.2017, 16:30
Respuesta: Re: Respuesta: Keep Camera Angle - by Romero837 - 26.06.2017, 15:48

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