22.06.2017, 04:44
(
Последний раз редактировалось lepegadore; 22.06.2017 в 13:55.
)
There is a problem (sync issues i think) with money:
// Current money: 100
// GivePlayerMoney called with new money: -50 player bought some item (-50).
I think when it checks in OnPlayerUpdate calling: bad_GetPlayerMoney returns old value before it's
updated on client and getting a false money cheat.
// Current money: 100
// GivePlayerMoney called with new money: -50 player bought some item (-50).
Код:
[23:01:14] [Nex-AC debug] AC money: 50, money: 100, Stunt Bonus: 0, vehicleid: 0 [23:01:14] [Nex-AC] Suspicion on the ID 11. Reason code: 014
updated on client and getting a false money cheat.