21.06.2017, 22:53
Actually, I'm not sure if you can take control of the player's camera without him being on Spectate mode or frozen.
You can remove "TogglePlayerSpectating" and replace it with "TogglePlayerControllable(playerid, 0); And use "SetPlayerCameraPos" instead of "InterpolateCameraPos" but it won't be smooth like the interpolate one.
You can remove "TogglePlayerSpectating" and replace it with "TogglePlayerControllable(playerid, 0); And use "SetPlayerCameraPos" instead of "InterpolateCameraPos" but it won't be smooth like the interpolate one.