Hp of attached objects?
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Originally Posted by Abagail
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I think he's trying to detect with a chainsaw, so OnPlayerWeaponShot won't work in this instance. I think GetObjectPos (assuming you're using actual objects) returns the correct position even if attached.
Then he can compare both players' facing angle in OnPlayerTakeDamage. It's dirty and very unprecise, but that's all we've got.
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Hp of attached objects? - by LaLy17 - 18.06.2017, 14:42
Re: Hp of attached objects? - by Abagail - 18.06.2017, 15:19
Re: Hp of attached objects? - by LaLy17 - 20.06.2017, 17:43
Re: Hp of attached objects? - by Spmn - 21.06.2017, 01:15
Re: Hp of attached objects? - by Abagail - 21.06.2017, 01:29
Re: Hp of attached objects? - by Spmn - 21.06.2017, 01:46

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