17.06.2017, 21:51
Hi guys! I want to do something to my PropertyCreate System.
First of all this is the command /ahouseentrance (to create a house)
So.. I want to create a different pickup if the house is not bought and if it's bought another different pickup.
How can I do that? Can u help me? Thanks.
First of all this is the command /ahouseentrance (to create a house)
Code:
if(strcmp(cmd, "/ahouseentrance", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "{AFAFAF}SYNTAX{FFFFFF}: /ahouseentrance [houseid]"); return 1; } new id = strval(tmp); if(PlayerInfo[playerid][pAdministrator] >= 4) { //new pmodel; new Float:x,Float:y,Float:z; GetPlayerPos(playerid, x, y, z); Houses[id][EnterX] = x; Houses[id][EnterY] = y; Houses[id][EnterZ] = z; Houses[id][EnterWorld] = GetPlayerVirtualWorld(playerid); Houses[id][EnterInterior] = GetPlayerInterior(playerid); new Float:angle; GetPlayerFacingAngle(playerid, angle); Houses[id][EnterAngle] = angle; SaveHouses(id); new form[128]; format(form, sizeof(form), "You have set House ID: %d's location", id); SendClientMessage(playerid, COLOR_ADMINCMD, form); Move3DTextLabel(housetext[id], string, 0xF0F8FFAA, x, y, z); SaveHouses(id); } else { SendClientMessage(playerid, COLOR_GREY, " Nu esti autorizat sa folosesti aceasta comanda."); } } return 1; }
How can I do that? Can u help me? Thanks.