15.06.2017, 14:04
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Last edited by HeLiOn_PrImE; 15/06/2017 at 02:34 PM.
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We can look at it this way:
If they would allow them to continue, people would slowly shift from playing GTA Online to the custom multiplayer mods.
That means sharkcard sales would go down, and that ultimately means we would have a huge slow-down in awesome content (let's face it, Gunrunning is awesome, no matter how expensive it is).
So why not let the sharkcard sales slow down by themselves? The moment will come when Take Two decides to drop the support for GTA Online, and when that happens, they won't be so interested in shutting everyone down. People will be able to develop these multiplayer mods when the game already has much more content.
If they would allow them to continue, people would slowly shift from playing GTA Online to the custom multiplayer mods.
That means sharkcard sales would go down, and that ultimately means we would have a huge slow-down in awesome content (let's face it, Gunrunning is awesome, no matter how expensive it is).
So why not let the sharkcard sales slow down by themselves? The moment will come when Take Two decides to drop the support for GTA Online, and when that happens, they won't be so interested in shutting everyone down. People will be able to develop these multiplayer mods when the game already has much more content.