14.06.2017, 22:26
Quote:
DestroyObject is for objects created with CreateObject.
Since you're using CreatePlayerObject, use DestroyPlayerObject. https://sampwiki.blast.hk/wiki/DestroyPlayerObject |
Code:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys & KEY_YES) { if(IsPlayerInRangeOfPoint(playerid, 2.0, -1756.19006, 768.19061, 168.47099)) { if(DJ[playerid]==1) { for(new i = 0;i<MAX_PLAYERS;i++) { p1=CreatePlayerObject(i,2780, -1763.72510, 780.92908, 174.22932, 88.00000, 2.00000, -6.00000); p2=CreatePlayerObject(i,2780, -1752.37158, 780.15802, 174.22932, 88.00000, 2.00000, -6.00000); p3=CreatePlayerObject(i,2780, -1744.06750, 779.74738, 174.22932, 88.00000, 2.00000, -6.00000); p4=CreatePlayerObject(i,2780, -1766.28955, 764.69904, 168.54120, 0.00000, 0.00000, -179.00000); p5=CreatePlayerObject(i,2780, -1743.22437, 764.93964, 168.54120, 0.00000, 0.00000, -179.00000); p6=CreatePlayerObject(i,2780, -1766.28955, 764.69904, 168.54120, 0.00000, 0.00000, -179.00000); p7=CreatePlayerObject(i,2780, -1743.22437, 764.93964, 168.54120, 0.00000, 0.00000, -179.00000); p8=CreatePlayerObject(i,2780, -1774.05896, 774.17719, 168.39337, 0.00000, 0.00000, 84.00000); p9=CreatePlayerObject(i,2780, -1774.03223, 784.32123, 168.39337, 0.00000, 0.00000, 84.00000); p10=CreatePlayerObject(i,2780, -1774.00366, 794.26978, 168.39337, 0.00000, 0.00000, 84.00000); p11=CreatePlayerObject(i,2780, -1774.07361, 805.47406, 168.39337, 0.00000, 0.00000, 84.00000); p12=CreatePlayerObject(i,2780, -1766.94690, 795.36481, 166.59729, -88.00000, 0.00000, 0.00000); p13=CreatePlayerObject(i,2780, -1767.67834, 789.19318, 166.59729, -88.00000, 0.00000, 0.00000); p14=CreatePlayerObject(i,2780, -1767.58838, 782.20294, 166.59729, -88.00000, 0.00000, 0.00000); p15=CreatePlayerObject(i,2780, -1742.22107, 795.15344, 166.60779, -98.00000, 0.00000, 0.00000); p16=CreatePlayerObject(i,2780, -1742.22778, 789.51678, 166.60779, -98.00000, 0.00000, 0.00000); p17=CreatePlayerObject(i,2780, -1742.17041, 782.18506, 166.60779, -98.00000, 0.00000, 0.00000); p18=CreatePlayerObject(i,2780, -1734.08972, 806.35828, 168.23134, 0.00000, 3.00000, -99.00000); p19=CreatePlayerObject(i,2780, -1733.98816, 796.45825, 168.23134, 0.00000, 3.00000, -99.00000); p20=CreatePlayerObject(i,2780, -1734.02966, 785.73511, 168.23134, 0.00000, 3.00000, -99.00000); p21=CreatePlayerObject(i,2780, -1734.39221, 773.08496, 168.23134, 0.00000, 3.00000, -99.00000); p22=CreatePlayerObject(i,2780, -1755.33472, 803.83698, 166.60779, -98.00000, 0.00000, 0.00000); p23=CreatePlayerObject(i,2780, -1746.55688, 801.01849, 174.27007, 90.00000, 0.00000, 0.00000); p24=CreatePlayerObject(i,2780, -1752.35779, 801.12927, 174.27007, 90.00000, 0.00000, 0.00000); p25=CreatePlayerObject(i,2780, -1748.36548, 789.42651, 166.60779, -98.00000, 0.00000, 0.00000); p26=CreatePlayerObject(i,2780, -1761.39917, 789.22473, 166.59729, -88.00000, 0.00000, 0.00000); p27=CreatePlayerObject(i,2780, -1766.02844, 815.00385, 167.98318, 0.00000, 0.00000, 0.00000); p28=CreatePlayerObject(i,2780, -1753.73547, 814.99573, 167.98318, 0.00000, 0.00000, 0.00000); p29=CreatePlayerObject(i,2780, -1744.25513, 815.03125, 167.98318, 0.00000, 0.00000, 0.00000); p30=CreatePlayerObject(i,2780, -1748.68921, 795.19330, 166.60779, -98.00000, 0.00000, 0.00000); p31=CreatePlayerObject(i,2780, -1761.43872, 795.26221, 166.59729, -88.00000, 0.00000, 0.00000); p32=CreatePlayerObject(i,2780, -1761.31079, 782.31293, 166.59729, -88.00000, 0.00000, 0.00000); p33=CreatePlayerObject(i,2780, -1748.67859, 782.21063, 166.60779, -98.00000, 0.00000, 0.00000); p34=CreatePlayerObject(i,2780, -1753.37720, 794.05072, 174.23012, 88.00000, 2.00000, -6.00000); p35=CreatePlayerObject(i,2780, -1753.27991, 787.92670, 174.34773, 88.00000, 2.00000, -6.00000); p36=CreatePlayerObject(i,2780, -1755.48560, 768.98016, 166.96951, 0.00000, -1.00000, 170.00000); Update3DTextLabelText(smoke, 0x2222FFFF, "Press 'N' to stop smoke!"); } } } } if(newkeys & KEY_NO) { if(IsPlayerInRangeOfPoint(playerid, 2.0, -1756.19006, 768.19061, 168.47099)) { if(DJ[playerid]==1) { for(new i = 0;i<MAX_PLAYERS;i++) { DestroyPlayerObject(i,p1); DestroyPlayerObject(i,p2); DestroyPlayerObject(i,p3); DestroyPlayerObject(i,p4); DestroyPlayerObject(i,p5); DestroyPlayerObject(i,p6); DestroyPlayerObject(i,p7); DestroyPlayerObject(i,p8); DestroyPlayerObject(i,p9); DestroyPlayerObject(i,p10); DestroyPlayerObject(i,p11); DestroyPlayerObject(i,p12); DestroyPlayerObject(i,p13); DestroyPlayerObject(i,p14); DestroyPlayerObject(i,p15); DestroyPlayerObject(i,p16); DestroyPlayerObject(i,p17); DestroyPlayerObject(i,p18); DestroyPlayerObject(i,p19); DestroyPlayerObject(i,p20); DestroyPlayerObject(i,p21); DestroyPlayerObject(i,p22); DestroyPlayerObject(i,p23); DestroyPlayerObject(i,p24); DestroyPlayerObject(i,p25); DestroyPlayerObject(i,p26); DestroyPlayerObject(i,p27); DestroyPlayerObject(i,p28); DestroyPlayerObject(i,p29); DestroyPlayerObject(i,p30); DestroyPlayerObject(i,p31); DestroyPlayerObject(i,p32); DestroyPlayerObject(i,p33); DestroyPlayerObject(i,p34); DestroyPlayerObject(i,p35); DestroyPlayerObject(i,p36); Update3DTextLabelText(smoke, 0x2222FFFF, "Press 'Y' to make smoke!"); } } } } return 1; }