12.06.2017, 14:47
Quote:
That's basically it, but you should have leave it to him since its that simple. Anyway the only thing now he has to account for weapon damage. If for example player has 29hp and gets 30 damage he will still die. I guess these will come in handy https://sampforum.blast.hk/showthread.php?tid=563387
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PHP Code:
C:\Users\Austin\Desktop\Small-County-RP-Release\pawno\include\weapon-config.inc(1700) : warning 202: number of arguments does not match definition
C:\Users\Austin\Desktop\Small-County-RP-Release\pawno\include\weapon-config.inc(1698) : warning 203: symbol is never used: "addsiren"
C:\Users\Austin\Desktop\Small-County-RP-Release\pawno\include\weapon-config.inc(5448) : warning 213: tag mismatch
C:\Users\Austin\Desktop\Small-County-RP-Release\pawno\include\weapon-config.inc(5715) : error 025: function heading differs from prototype
C:\Users\Austin\Desktop\Small-County-RP-Release\gamemodes\SCRP-R39.pwn(92) : warning 201: redefinition of constant/macro (symbol "E_SHOT_INFO")
C:\Users\Austin\Desktop\Small-County-RP-Release\gamemodes\SCRP-R39.pwn(1279) : warning 235: public function lacks forward declaration (symbol "OnPlayerShootPlayer")
C:\Users\Austin\Desktop\Small-County-RP-Release\gamemodes\SCRP-R39.pwn(1322) : warning 209: function "WC_OnPlayerConnect" should return a value
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