Removing damages
#1

So, basically. We have a custom damage system and we use this in order to put the player into brutally wounded mode.

PHP код:
if (PlayerHealth amount 5)
if(
Character[playerid][BrutalM] == 0
So, if the players health is for example 20 and he gets shot by a deagle, he instantly dies. How can we make it to block any damages and set his health to 25 if his health is less than or equal to 5? I don't want death to exist in this situation at all.


E: I don't want code, even a summary would help. Thank you!
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Messages In This Thread
Removing damages - by aoky - 12.06.2017, 00:23
Re: Removing damages - by Toroi - 12.06.2017, 00:31
Re: Removing damages - by aoky - 12.06.2017, 00:40
Re: Removing damages - by Toroi - 12.06.2017, 00:49
Re: Removing damages - by Kane - 12.06.2017, 00:55
Re: Removing damages - by oSAINTo - 12.06.2017, 01:28
Re: Removing damages - by aoky - 12.06.2017, 01:52
Re: Removing damages - by Toroi - 12.06.2017, 01:56
Re: Removing damages - by aoky - 12.06.2017, 01:57
Re: Removing damages - by Toroi - 12.06.2017, 02:01

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