08.06.2017, 04:14
I have seen one before where the player is put into a skydiving animation and flies along the ground, which usually results in players going flying while on-foot. That should be easy enough to detect.
Other than that, I was sure that vehicle interaction was the only other way they could achieve this... maybe I'm wrong.
Other than that, I was sure that vehicle interaction was the only other way they could achieve this... maybe I'm wrong.