02.06.2017, 00:08
Код:
CMD:sair(playerid) { if(!APlayerData[playerid][pLogged]) return SendClientMessage(playerid, COLOR_GRAD1, " » Vocк nгo estб logado."); if(ArenaDeagle[playerid]) return SendClientMessage(playerid, COLOR_GRAD1, " » Vocк nгo estб na arena de DM."); { SendClientMessage(playerid, COLOR_LIGHTBLUE, " » Vocк saiu da arena de Desert Eagle."); ArenaDeagle[playerid] = false; SpawnPlayer(playerid); } if(ArenaRunning[playerid]) return SendClientMessage(playerid, COLOR_GRAD1, " » Vocк nгo estб na arena Running."); { SendClientMessage(playerid, COLOR_LIGHTBLUE, " Vocк saiu da arena Running."); ArenaRunning[playerid] = false; SpawnPlayer(playerid); } if(ArenaWar[playerid]) return SendClientMessage(playerid, COLOR_GRAD1, " » Vocк nгo estб na arena de guerra."); { SendClientMessage(playerid, COLOR_LIGHTBLUE, " Vocк saiu da arena de veнculos de guerra."); ArenaWar[playerid] = false; SpawnPlayer(playerid); } if(ArenaSniper[playerid]) return SendClientMessage(playerid, COLOR_GRAD1, " » Vocк nгo estб na arena Sniper."); { SendClientMessage(playerid, COLOR_LIGHTBLUE, " Vocк saiu da arena de Sniper."); ArenaSniper[playerid] = false; SpawnPlayer(playerid); } if(ArenaWalk[playerid]) return SendClientMessage(playerid, COLOR_GRAD1, " » Vocк nгo estб na arena Walk."); { SendClientMessage(playerid, COLOR_LIGHTBLUE, " Vocк saiu da arena walk."); ArenaWalk[playerid] = false; SpawnPlayer(playerid); } return 1; }