28.05.2017, 16:44
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart){
if issuerid != INVALID_PLAYER_ID *then {
if !IsPlayerStreamedIn(playerid, issuerid) * then {
SendClientMessage(playerid, 0xFFFFFFAA, " читер спалился!");
Kick(playerid);
return false;
}}
return true;
}