26.05.2017, 20:10
There may be areas with too many different objects in one place. Or too many visible Objects at all (Try Streamer_VisibleItems).
Lower the Stream Distance to test this, or make the Stream Distances dependant on the size of the Objects (very small objects do not need to be streamed in from 400 meters).
If that doesn't help, there may be Objects that aren't supposed to be placed as dynamic GTA Objects (there are some). Sometimes this also applies to objects that are generally okay to use, but if they are placed in some CULL zones they become unstable (like placing dynamic Garage Doors too close to a Safehouse Garage).
Lower the Stream Distance to test this, or make the Stream Distances dependant on the size of the Objects (very small objects do not need to be streamed in from 400 meters).
If that doesn't help, there may be Objects that aren't supposed to be placed as dynamic GTA Objects (there are some). Sometimes this also applies to objects that are generally okay to use, but if they are placed in some CULL zones they become unstable (like placing dynamic Garage Doors too close to a Safehouse Garage).