25.05.2017, 19:20
What RxErT did could be technically done as follows (in general, but it still will not check if a player is in range of 2 different points): Float:(0.0 || 1.50), Float:(0.0 || 1.20), Float:(0.0 || 1.70)
But that only works with integers, plus the first coordinate always has to be 0. So, no...
But that only works with integers, plus the first coordinate always has to be 0. So, no...