23.05.2017, 17:51
Quote:
I didn't found any section, anyway how would i do that manually in map editor ? ^^
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Some Map Editors also let you configure how much an object will rotate if you press the key. If you choose the right values you can rotate, clone, rotate, clone and done.
With Texture Studio you can also set the rotation to an absolute value (forgot the command name), so that's easy as well.
If it's only 8 or 16 objects like in the example, doing it by hand is easy as well:
pawn Код:
CreateObject(18762, 0.0, 0.0, 0.0, 90.0, 0.0, 0.0);
CreateObject(18762, 0.0, 0.0, 0.0, 90.0, 0.0, 22.5);
CreateObject(18762, 0.0, 0.0, 0.0, 90.0, 0.0, 45.0);
CreateObject(18762, 0.0, 0.0, 0.0, 90.0, 0.0, 67.5);
...