23.05.2017, 13:42
In whole script i found this ,with what you mentioned
Quote:
public OnPlayerEnterCheckpoint(playerid) { VerifyCheckpoint(playerid); if(HasSetCheckpoint{playerid} == 1) { PlayerPlaySound(playerid, 1149, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); HasSetCheckpoint{playerid} = 0; SendClientMessage(playerid, RED, "Your currently set checkpoint has been removed."); } return 1; |