22.05.2017, 15:48
It is pretty simply if you use hooking and includes at that point each include is basically a filterscript.
Look at Texture Studio and how many includes there is.
https://github.com/Pottus/Texture-St...ts/tstudio.pwn
Now look at some includes.
https://github.com/Pottus/Texture-St...allobjects.pwn
https://github.com/Pottus/Texture-St...o/restrict.pwn
https://github.com/Pottus/Texture-St...io/listsel.pwn
See they are pretty much their own filterscripts but are compiled into a single script.
Look at Texture Studio and how many includes there is.
https://github.com/Pottus/Texture-St...ts/tstudio.pwn
Now look at some includes.
https://github.com/Pottus/Texture-St...allobjects.pwn
https://github.com/Pottus/Texture-St...o/restrict.pwn
https://github.com/Pottus/Texture-St...io/listsel.pwn
See they are pretty much their own filterscripts but are compiled into a single script.