Save weapons if a player disconnected
#3

Quote:
Originally Posted by player007
You need to loop through all 13 slots of weapons, get the weapon data for each, check if weaponid is not 0, and then save the weapon id and ammo to a file.
i dont understand

Can you type the code quickly? Maybe then I understand?
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Messages In This Thread
Save weapons if a player disconnected - by Battlaman - 02.09.2009, 19:56
Re: Save weapons if a player disconnected - by Clavius - 02.09.2009, 20:58
Re: Save weapons if a player disconnected - by Battlaman - 03.09.2009, 06:33

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