Include maps in samp.ipl
#9

Adding objects to the IPLs is possible by adding them to SAMP.ipl, that will get loaded without problems. Alternatively convert your IPL to the binary format and add it to gta3.img (if you name it accordingly it will get loaded automatically, SAMP cannot prevent that).

But again, there are limitations - You can create only about 1000 before the INST limit gets reached, and the other thing is you cannot go beyond 3000m from the center on the X/Y Axis (unless this was patched by SAMP, but afaik it's not).

It would be a good idea to put as many buildings/roads as you can into IPL files and stream the rest (especially smaller objects are no problem to stream). Of course this is a lot of work but that would be the best solution if you already use custom files for the map.
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Messages In This Thread
Include maps in samp.ipl - by kanyy - 14.05.2017, 15:32
Re: Include maps in samp.ipl - by park4bmx - 14.05.2017, 22:05
Re: Include maps in samp.ipl - by kanyy - 15.05.2017, 14:46
Re: Include maps in samp.ipl - by DRIFT_HUNTER - 15.05.2017, 15:50
Re: Include maps in samp.ipl - by kanyy - 15.05.2017, 21:35
Re: Include maps in samp.ipl - by DRIFT_HUNTER - 15.05.2017, 21:46
Re: Include maps in samp.ipl - by kanyy - 15.05.2017, 22:00
Re: Include maps in samp.ipl - by DRIFT_HUNTER - 15.05.2017, 23:15
Re: Include maps in samp.ipl - by NaS - 16.05.2017, 08:39
Re: Include maps in samp.ipl - by kanyy - 16.05.2017, 12:39

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