CreateTextDraw
#8

Yes im creating 2 dynamic checkpoints
Код:
CMD:createhouse(playerid,params[])
{
  if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,-1,"You aren't an admin!");//Check if the player is currently rcon logged in.
  new HousePrice,id = HouseCount;//Creating the house price for the selected value in the command, and the last house id created.
  if(sscanf(params,"i",HousePrice)) return SendClientMessage(playerid,-1,"USAGE: /createhouse <price>");//Checking if the player uses the correct syntax. The parameter "i" in sscanf means integer, also could be used as "d".
  new Float:x,Float:y,Float:z;//Creating the floats, to store the player's position.
  GetPlayerPos(playerid,x,y,z);//Getting the player's position and storing it
  HInfo[id][Price] = HousePrice;//Setting the house price to the selected one.
  HInfo[id][Owned] = 0;//Setting the house id owned = 0
  HInfo[id][XPos] = x;//Storing the XPos value to the player's x.
  HInfo[id][YPos] = y;//Storing the YPos value to the player's y.
  HInfo[id][ZPos] = z;//Storing the ZPos value to the player's z.
  HInfo[id][VirtualWorld] = GetPlayerVirtualWorld(playerid);
  format(HInfo[id][Owner],24,"Nonusablenameforthishouse");//Formating the "Owner" house id value to "Nonusablenameforthishouse".
  SendClientMessage(playerid,-1,"House created");
  HouseEnter[id] = CreateDynamicCP(x,y,z,1.5,GetPlayerVirtualWorld(playerid));//Creating the checkpoint and storing it in the HouseEnter value.
  HouseExit[id] = CreateDynamicCP(443.9237,509.4609,1001.4195,1.5,GetPlayerVirtualWorld(playerid));//Creating the house exit checkpoint and storing it in the HouseExit value.
  new file[40],labelstring[100];//Creating the "file", and the labelstring var.
  format(file,sizeof(file),"FHouse/Houses/%i.ini",id);//Formating the var to the selected house directory.
  INI_Open(file);//Opening the file with SII.
  INI_WriteInt("Price",HousePrice);//Writing in the place "Price" the inputted "Price" value.
  INI_WriteInt("Owned",0);//Setting to "Owned" = 0 in the ini file.
  INI_WriteInt("VirtualWorld",GetPlayerVirtualWorld( playerid));//Writing "VirtualWorld" = GetPlayerVirtualWorld(..);
  INI_WriteFloat("XPos",x);//Writing the players pos for the check point position.
  INI_WriteFloat("YPos",y);//Self explanatory.
  INI_WriteFloat("ZPos",z);//Self explanatory.
  INI_WriteString("Owner","Nonusablenameforthishouse ");//Writing a string in "Owned" to "Nonusablenameforthishouse"
  INI_Save();//Saving file with SII.
  INI_Close();//Closing the file with SII.
  format(labelstring,sizeof(labelstring),"{FFFFFF}[{FF0000}House For Sale{FFFFFF}]\n{FF0000}Price: {0FFF00}%i",HousePrice);
  HInfo[id][HouseLabel] = Create3DTextLabel(labelstring,0xFF0000FF,x,y,z,25.0,GetPlayerVirtualWorld(playerid));
  HouseCount++;
  return 1;
}
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Messages In This Thread
CreateTextDraw - by Man43 - 13.05.2017, 12:58
Re: CreateTextDraw - by Stones - 13.05.2017, 13:41
Re: CreateTextDraw - by Man43 - 13.05.2017, 13:50
Re: CreateTextDraw - by Stones - 13.05.2017, 14:28
Re: CreateTextDraw - by Tord - 13.05.2017, 14:53
Re: CreateTextDraw - by Man43 - 13.05.2017, 15:04
Re: CreateTextDraw - by Tord - 13.05.2017, 15:07
Re: CreateTextDraw - by Man43 - 13.05.2017, 15:09
Re: CreateTextDraw - by Tord - 13.05.2017, 15:12
Re: CreateTextDraw - by Man43 - 13.05.2017, 15:15

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