13.05.2017, 15:09
Yes im creating 2 dynamic checkpoints
Код:
CMD:createhouse(playerid,params[]) { if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,-1,"You aren't an admin!");//Check if the player is currently rcon logged in. new HousePrice,id = HouseCount;//Creating the house price for the selected value in the command, and the last house id created. if(sscanf(params,"i",HousePrice)) return SendClientMessage(playerid,-1,"USAGE: /createhouse <price>");//Checking if the player uses the correct syntax. The parameter "i" in sscanf means integer, also could be used as "d". new Float:x,Float:y,Float:z;//Creating the floats, to store the player's position. GetPlayerPos(playerid,x,y,z);//Getting the player's position and storing it HInfo[id][Price] = HousePrice;//Setting the house price to the selected one. HInfo[id][Owned] = 0;//Setting the house id owned = 0 HInfo[id][XPos] = x;//Storing the XPos value to the player's x. HInfo[id][YPos] = y;//Storing the YPos value to the player's y. HInfo[id][ZPos] = z;//Storing the ZPos value to the player's z. HInfo[id][VirtualWorld] = GetPlayerVirtualWorld(playerid); format(HInfo[id][Owner],24,"Nonusablenameforthishouse");//Formating the "Owner" house id value to "Nonusablenameforthishouse". SendClientMessage(playerid,-1,"House created"); HouseEnter[id] = CreateDynamicCP(x,y,z,1.5,GetPlayerVirtualWorld(playerid));//Creating the checkpoint and storing it in the HouseEnter value. HouseExit[id] = CreateDynamicCP(443.9237,509.4609,1001.4195,1.5,GetPlayerVirtualWorld(playerid));//Creating the house exit checkpoint and storing it in the HouseExit value. new file[40],labelstring[100];//Creating the "file", and the labelstring var. format(file,sizeof(file),"FHouse/Houses/%i.ini",id);//Formating the var to the selected house directory. INI_Open(file);//Opening the file with SII. INI_WriteInt("Price",HousePrice);//Writing in the place "Price" the inputted "Price" value. INI_WriteInt("Owned",0);//Setting to "Owned" = 0 in the ini file. INI_WriteInt("VirtualWorld",GetPlayerVirtualWorld( playerid));//Writing "VirtualWorld" = GetPlayerVirtualWorld(..); INI_WriteFloat("XPos",x);//Writing the players pos for the check point position. INI_WriteFloat("YPos",y);//Self explanatory. INI_WriteFloat("ZPos",z);//Self explanatory. INI_WriteString("Owner","Nonusablenameforthishouse ");//Writing a string in "Owned" to "Nonusablenameforthishouse" INI_Save();//Saving file with SII. INI_Close();//Closing the file with SII. format(labelstring,sizeof(labelstring),"{FFFFFF}[{FF0000}House For Sale{FFFFFF}]\n{FF0000}Price: {0FFF00}%i",HousePrice); HInfo[id][HouseLabel] = Create3DTextLabel(labelstring,0xFF0000FF,x,y,z,25.0,GetPlayerVirtualWorld(playerid)); HouseCount++; return 1; }