Magic Wand fail
#3

Quote:
Originally Posted by Arthur Kane
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Try removing the GetPlayerPos and FacingAngle from playerid and ony have it for the distance player.
tried
PHP код:
public OnPlayerKeyStateChange(playeridnewkeysoldkeys)
{
    if(
PRESSED(newkeys KEY_WALK))
    {
        if(
gettime() - Abilitys[playerid][SuperPower])return GameTextForPlayer(playerid,"~w~ Power Recharging!",1000,5);
        
ApplyAnimation(playerid,"ped","Shove_Partial",3.9,0,1,1,1,1,1);
        
SetPlayerAttachedObject(playerid,0,18683,6);
        
SetPlayerAttachedObject(playerid,1,18728,6);
        
SetPlayerAttachedObject(playerid,2,338,6);
        new 
Float:x,Float:y,Float:z,Float:Angle;
        
Abilitys[playerid][SuperPower] = gettime();
        for(new 
0MAX_PLAYERSi++)
        {
            if(
GetDistanceBetweenPlayers(playerid,i) < 6.0)
            {
                new 
Float:vec[4];
                
GetPlayerVelocity(i,Float:x,Float:y,Float:z);
                
SetPlayerVelocity(i,Float:x+0.3,Float:y+0.3,Float:z+0.2);
                
GetPlayerVelocity(i,vec[0],vec[1],vec[2]); GetPlayerFacingAngle(i,vec[3]);
            }
        }
    }
    return 
1;

Still doesn't work.
It's the same
Reply


Messages In This Thread
Magic Wand fail - by ProBro - 12.05.2017, 19:56
Re: Magic Wand fail - by Kane - 12.05.2017, 20:22
Re: Magic Wand fail - by ProBro - 12.05.2017, 20:30
Re: Magic Wand fail - by Antenastyle - 12.05.2017, 21:14
Re: Magic Wand fail - by DarkSkull - 13.05.2017, 11:50
Re: Magic Wand fail - by Kubko - 13.05.2017, 12:55
Re: Magic Wand fail - by ProBro - 13.05.2017, 14:36
Re: Magic Wand fail - by ProBro - 13.05.2017, 14:40

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