Save weapons if a player disconnected
#2

You need to loop through all 13 slots of weapons, get the weapon data for each, check if weaponid is not 0, and then save the weapon id and ammo to a file.
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Save weapons if a player disconnected - by Battlaman - 02.09.2009, 19:56
Re: Save weapons if a player disconnected - by Clavius - 02.09.2009, 20:58
Re: Save weapons if a player disconnected - by Battlaman - 03.09.2009, 06:33

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