26.04.2017, 14:35
Player's must hate my server shooting then?
I handle my damage in OnPlayerTakeDamage because of all the trust issues on OnPlayerGiveDamage, so you're saying this fixes those 'trust' issues?
I handle my damage in OnPlayerTakeDamage because of all the trust issues on OnPlayerGiveDamage, so you're saying this fixes those 'trust' issues?