Tips for mapping
#6

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Originally Posted by [Twixx]
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Out-of-game editors are a pain to use, moving objects around is a chore and microadjustment is almost impossible as you have to go into the object coordinates and adjust those. Once you get used to a good in-game editor, it beats the rest in every way.

Also you can easily the see the ''whole picture'' if that particular in-game editor has flymode. Truth be told, you see even more since you get to see objects real-time in the game. In out-of-game map editors, more often than not you can't see the lighting, shadows or flashing which is a pain.
I'll have to sign this.

Well for microadjustements its a bit hard, but it require an steady hand but it is possible and not hard when you "Get into it" same with in-game editor.

But yeah, everyone is different, so is your style how you do and why you do it that particular way.

Don't get me wrong mate,

Cheers!
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Messages In This Thread
Tips for mapping - by Advait - 14.04.2017, 13:48
Re: Tips for mapping - by Inceptio - 14.04.2017, 17:29
Re: Tips for mapping - by [Twixx] - 14.04.2017, 19:43
Re: Tips for mapping - by Inceptio - 14.04.2017, 19:55
Re: Tips for mapping - by [Twixx] - 14.04.2017, 20:03
Re: Tips for mapping - by Inceptio - 14.04.2017, 20:37
Re: Tips for mapping - by HeLiOn_PrImE - 14.04.2017, 23:34
Re: Tips for mapping - by DraconianGamer - 15.04.2017, 04:52
Re: Tips for mapping - by Inceptio - 15.04.2017, 07:02
Re: Tips for mapping - by Astralis - 15.04.2017, 10:30

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