New aimbot detector [WIP]
#12

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Originally Posted by Jingles
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How would you record collision data?
Predict difference between player scene and server scene, then experpolate victim position for shooter. Use values: 0.0 - 1.0 as distance to visible closest object corner (where victim can hide) for attacker, where 0.0 - victim fully hided from attacker and 1.0 - more 1 meter to closest corner or there is no safe place in closest range.
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Messages In This Thread
New aimbot detector [WIP] - by Jingles - 13.04.2017, 12:47
Re: New aimbot detector [WIP] - by MichiEXE - 13.04.2017, 13:50
Re: New aimbot detector [WIP] - by Jingles - 13.04.2017, 15:19
Re: New aimbot detector [WIP] - by VeryTallMidget - 13.04.2017, 15:46
Re: New aimbot detector [WIP] - by IlanZ - 13.04.2017, 16:51
Re: New aimbot detector [WIP] - by Nicow - 13.04.2017, 17:46
Re: New aimbot detector [WIP] - by Mutha_X - 13.04.2017, 19:37
Re: New aimbot detector [WIP] - by Freaksken - 13.04.2017, 19:38
Re: New aimbot detector [WIP] - by Jingles - 14.04.2017, 07:10
Re: New aimbot detector [WIP] - by Jingles - 14.04.2017, 07:12
Re: New aimbot detector [WIP] - by Jingles - 14.04.2017, 07:17
Re: New aimbot detector [WIP] - by Mutha_X - 14.04.2017, 14:33
Re: New aimbot detector [WIP] - by VeryTallMidget - 14.04.2017, 15:06

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