Problem with command's compiling / Timer for /acceptdeath
#9

Yes, but

Код:
 If(injured[playerid] = 1)
is not correct

Код:
 If(injured[playerid] == 1)
this is.

You need first of all to "turn on" that variabile somewhere, i think onplayerdeath is okay.

You set like this

Код:
 injured[playerid] = 1;
and then you check if he is injured or not.
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