08.04.2017, 16:38
tenho aki o meu fs "pickupseicones"
tem algo errado com script acima?? ,me explica pq ele chama um dialog que nao ta nele,tipo eu escolho o item 0 do player dialog aih aparece outro depois,sem sentido,
Код HTML:
This is a comment // uncomment the line below if you want to write a filterscript #define FILTERSCRIPT #include <a_samp> #include <streamer> #include <zcmd> new checkpointcarrobomba;// checkpoin do carro bomba static Float: PosVeiculo[3]; enum itemcheckbomba{ BOMBA_RELOGIO_CARRO, ALARME_CARRO, BOMBA } #define BOMBA_RELOGIO_CARRO 0 #define AlARME_CARRO 1 new bomba[itemcheckbomba]; new bool:bombaplantada[MAX_VEHICLES]; //new v[MAX_VEHICLES]; new p[MAX_PLAYERS][itemcheckbomba]; main(){} public OnFilterScriptInit() { CreatePickup(1242,2,1094.3517, -2036.9635, 83.0081,0); //pickup colete ls casa da mafia CreatePickup(1242,2,2096.5164, 1288.7668, 10.8778,0); //pickup colete 2 lv CreatePickup(1242,2,-2651.5046,1446.0918,41.8295,0); //pickup 3 colete sf CreatePickup(1242,2,-365.9436,-1419.6281,29.6406,0); print("\fs PickupseIcones Carregados com Sucesso.!"); return 1; } public OnPlayerConnect(playerid){ //icone delegacia pol ls CreateDynamicMapIcon(1555.5026,-1676.4065,16.1953, /*type*/ 30, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icon casa loterica ls CreateDynamicMapIcon(1633.5430,-1172.1062,24.0781, /*type*/ 52, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone hospita 1 ls CreateDynamicMapIcon(2030.1973,-1406.3088,17.2118, /*type*/ 22, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone hospital 2 ls CreateDynamicMapIcon(1172.3802,-1323.1125,15.4025, /*type*/ 22, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone aviao LS CreateDynamicMapIcon(1968.9130,-2278.2305,13.1718, /*type*/ 5, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone posto de gasolina 1 ls CreateDynamicMapIcon(1939.1776,-1773.9315,13.0115, /*type*/ 27, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone posto de gasolina 2 fora ls CreateDynamicMapIcon(-91.9749,-1167.7186,2.4579, /*type*/ 27, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone loja de armas 1 ls CreateDynamicMapIcon(1367.0548,-1283.0552,13.5469, /*type*/ 6, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone loje de armas 2 LS CreateDynamicMapIcon(2402.5376,-1981.9576,13.5469, /*type*/ 6, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone spray 1 LS CreateDynamicMapIcon(487.2725,-1740.3353,10.7523, /*type*/ 63, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone spray 2 LS CreateDynamicMapIcon(2062.5542,-1831.2405,13.5469, /*type*/ 63, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icon spray 3 LS CreateDynamicMapIcon(1025.3251,-1025.8120,31.7266, /*type*/ 63, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //pizzaria 1 LS CreateDynamicMapIcon(2105.3057,-1807.7158,13.5547, /*type*/ 29, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone bebibas 1 LS CreateDynamicMapIcon(2310.0806,-1645.4645,18.3848, /*type*/ 49, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone cluckin bell 1 LS CreateDynamicMapIcon(926.8762,-1354.7477,13.3781, /*type*/ 14, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone cluckin bell 2 LS CreateDynamicMapIcon(2419.7986,-1507.2156,24.0000, /*type*/ 14, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icone cluckin bell 3 LS CreateDynamicMapIcon(2399.3621,-1899.1456,13.5469, /*type*/ 14, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icon burger 1 LS CreateDynamicMapIcon(1198.9440,-918.9012,47.2839, /*type*/ 10, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //icon burger 2 LS CreateDynamicMapIcon(810.6855,-1613.7380,13.5469, /*type*/ 10, /*color*/ 0, /*worldid = */0, /*interiorid = */0, playerid, /*Float:streamdistance = STREAMER_MAP_ICON_SD*/280.0, /*style = */MAPICON_LOCAL/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1*//* priority = 0*/); //checkpoint carro bomba 1 checkpointcarrobomba=CreateDynamicCP(-72.2521,-1183.1500,1.3749, 4, 0, 0, playerid , 280.0/* STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1,*/ /*priority = 0*/); return 1; } public OnFilterScriptExit() { return 1; } public OnPlayerSpawn(playerid){ p[playerid][BOMBA]=0; return 1; } public OnPlayerUpdate(playerid){ return 1; } public OnPlayerEnterDynamicCP(playerid, STREAMER_TAG_CP checkpointid){ if(checkpointid==checkpointcarrobomba && IsPlayerInAnyVehicle(playerid)){ ShowPlayerDialog(playerid,BOMBA_RELOGIO_CARRO,DIALOG_STYLE_TABLIST_HEADERS,"{000FFF}COMPRAR ITEMS MOD:","Item\tPreco\n Bomba Relogio\t $5000\n Alarme\t $1000","Selec","Cancel"); } else{ SendClientMessage(playerid,-1,"{FF2800}Mensage:{ffffff} Voce Precisa esta em um Carro Para Comprar Aqui!"); } return 1; } public OnDialogResponse(playerid,dialogid,response,listitem,inputtext[]){ new dinheiro; dinheiro=GetPlayerMoney(playerid); if(dialogid==BOMBA_RELOGIO_CARRO){ if(response){ switch(listitem){ case 0: if(dinheiro>=5000){ p[playerid][BOMBA] +=1; ResetPlayerMoney(playerid); GivePlayerMoney(playerid,dinheiro-5000); }else{ SendClientMessage(playerid,-1,"vc nao tem dinheiro suficiente"); } case 1: if(dinheiro>=250){ p[playerid][ALARME_CARRO] +=1; ResetPlayerMoney(playerid); GivePlayerMoney(playerid,dinheiro-250); }else{ SendClientMessage(playerid,-1,"vc nao tem dinheiro suficiente"); } } } } return 1; } forward ExplodirBomba(playerid);//call back public OnPlayerStateChange(playerid,newstate,oldstate){ if(oldstate==PLAYER_STATE_ONFOOT && newstate==PLAYER_STATE_DRIVER){ if(bombaplantada[GetPlayerVehicleID(playerid)]==true){ SetTimerEx("ExplodirBomba", 5000, false, "i", playerid); SendClientMessage(playerid, -1, "Voce entrou em um carro com bomba plantada, e ira explodir em 5 segundos"); SendClientMessage(playerid, -1, "Corra!"); SetVehicleHealth(GetPlayerVehicleID(playerid), 0); GetVehiclePos(GetPlayerVehicleID(playerid),PosVeiculo[0], PosVeiculo[1],PosVeiculo[2]); } } return 1; } public ExplodirBomba(playerid) //call back { CreateExplosion(PosVeiculo[0]+1,PosVeiculo[1]+0.5, PosVeiculo[2],10,30.0); CreateExplosion(PosVeiculo[0]+5,PosVeiculo[1]+4, PosVeiculo[2],10,30.0); CreateExplosion(PosVeiculo[0]+7,PosVeiculo[1]+6, PosVeiculo[2]+4,10,30.0); return 1; } public OnPlayerEnterVehicle(playerid,vehicleid,ispassenger){ return 1; } public OnPlayerExitVehicle(playerid,vehicleid){ return 1; } public OnVehicleDeath(vehicleid,killerid){ if(bombaplantada[vehicleid]==true){ bombaplantada[vehicleid]=false; } return 1; } CMD:plantarbomba(playerid,params[]){ if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, "Voce deve estб em um veiculo para plantar a bomba"); if(p[playerid][BOMBA]>0){ bombaplantada[GetPlayerVehicleID(playerid)] = true; SendClientMessage(playerid,-1,"{0A00FF}Mensagem: {ffffff}Bomba Plantada Com Sucesso!"); p[playerid][BOMBA] -=1; } else{ SendClientMessage(playerid,-1,"{0A00FF}Mensagem: {ffffff}Voce nao Tem Nenhuma Bomba!"); } return 1; }