01.09.2009, 19:26
You have to use a timer , set it for 5 seconds (5000 miliseconds), make it point to a new function you make that looks like this:
You need to use SetTimerEx to set the timer.
pawn Код:
// put this somewhere (like to the top):
forward TextDrawSetStringFunc(Text:text, const string[]);
// bottom:
public TextDrawSetStringFunc(Text:text, const string[])
{
TextDrawSetString(text, string);
}

