30.03.2017, 18:13
Put this:
And put this on your OnPlayerDeath callback:
GOOD LUCK
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Quote:
stock randomEx(minnum = cellmin, maxnum = cellmax) return random(maxnum - minnum + 1) + minnum; |
Quote:
new rspawn = random(4); switch (rspawn) { case 0: ApplyAnimation(...); //here put your animation inf. for the first case of animation case 1: ApplyAnimation(...); //here put your animation inf. for the second case of animation case 2: ApplyAnimation(...); //here put your animation inf. for the 3th case of animation } |

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