24.03.2017, 18:21
sorry i didint understand but here is the full code
Код HTML:
GiveJobSkill(playerid, jobid) { new level = GetJobLevel(playerid, jobid); switch(jobid) { case JOB_COURIER: { PlayerInfo[playerid][pCourierSkill]++; mysql_format(connectionID, queryBuffer, sizeof(queryBuffer), "UPDATE users SET courierskill = courierskill + 1 WHERE uid = %i", PlayerInfo[playerid][pID]); mysql_tquery(connectionID, queryBuffer); if(GetJobLevel(playerid, jobid) != level) { SendClientMessageEx(playerid, COLOR_GREEN, "Your courier skill level is now %i/5. You will deliver more products and earn more money now.", level + 1); } } case JOB_FISHERMAN: { PlayerInfo[playerid][pFishingSkill]++; mysql_format(connectionID, queryBuffer, sizeof(queryBuffer), "UPDATE users SET fishingskill = fishingskill + 1 WHERE uid = %i", PlayerInfo[playerid][pID]); mysql_tquery(connectionID, queryBuffer); if(GetJobLevel(playerid, jobid) != level) { SendClientMessageEx(playerid, COLOR_GREEN, "Your fishing skill level is now %i/5. You will catch bigger fish and your cooldowns are reduced.", level + 1); } } case JOB_BODYGUARD: { PlayerInfo[playerid][pGuardSkill]++; mysql_format(connectionID, queryBuffer, sizeof(queryBuffer), "UPDATE users SET guardskill = guardskill + 1 WHERE uid = %i", PlayerInfo[playerid][pID]); mysql_tquery(connectionID, queryBuffer); if(GetJobLevel(playerid, jobid) != level) { SendClientMessageEx(playerid, COLOR_GREEN, "Your bodyguard skill level is now %i/5. Vests that you sell will now contain extra armor.", level + 1); } } case JOB_WEAPONDEALER: { PlayerInfo[playerid][pWeaponSkill]++; mysql_format(connectionID, queryBuffer, sizeof(queryBuffer), "UPDATE users SET weaponskill = weaponskill + 1 WHERE uid = %i", PlayerInfo[playerid][pID]); mysql_tquery(connectionID, queryBuffer); if(GetJobLevel(playerid, jobid) != level) { SendClientMessageEx(playerid, COLOR_GREEN, "Your weapons dealer skill level is now %i/5. You have unlocked more weapons.", level + 1); } } case JOB_MECHANIC: { PlayerInfo[playerid][pMechanicSkill]++; mysql_format(connectionID, queryBuffer, sizeof(queryBuffer), "UPDATE users SET mechanicskill = mechanicskill + 1 WHERE uid = %i", PlayerInfo[playerid][pID]); mysql_tquery(connectionID, queryBuffer); if(GetJobLevel(playerid, jobid) != level) { SendClientMessageEx(playerid, COLOR_GREEN, "Your mechanic skill level is now %i/5. You will now pay less for components.", level + 1); } } case JOB_DRUGDEALER: { PlayerInfo[playerid][pSmugglerSkill]++; mysql_format(connectionID, queryBuffer, sizeof(queryBuffer), "UPDATE users SET smugglerskill = smugglerskill + 1 WHERE uid = %i", PlayerInfo[playerid][pID]); mysql_tquery(connectionID, queryBuffer); if(GetJobLevel(playerid, jobid) != level) { SendClientMessageEx(playerid, COLOR_GREEN, "Your drug smuggler skill level is now %i/5. You will now earn more cash for smuggling.", level + 1); } } case JOB_LAWYER: { PlayerInfo[playerid][pLawyerSkill]++; mysql_format(connectionID, queryBuffer, sizeof(queryBuffer), "UPDATE users SET lawyerskill = lawyerskill + 1 WHERE uid = %i", PlayerInfo[playerid][pID]); mysql_tquery(connectionID, queryBuffer); if(GetJobLevel(playerid, jobid) != level) { SendClientMessageEx(playerid, COLOR_GREEN, "Your lawyer skill level is now %i/5. Your cooldown times are reduced and you can free people for more time.", level + 1); } } case JOB_DETECTIVE: { PlayerInfo[playerid][pDetectiveSkill]++; mysql_format(connectionID, queryBuffer, sizeof(queryBuffer), "UPDATE users SET detectiveskill = detectiveskill + 1 WHERE uid = %i", PlayerInfo[playerid][pID]); mysql_tquery(connectionID, queryBuffer); if(GetJobLevel(playerid, jobid) != level) { SendClientMessageEx(playerid, COLOR_GREEN, "Your detective skill level is now %i/5. Your cooldown times are now reduced.", level + 1); } } } }