24.03.2017, 14:04
Но у меня есть вот такой код в OnPlayerUpdate
Code:
if(GetPlayerPos(playerid, achpos[playerid][0], achpos[playerid][1], achpos[playerid][2]))
{
if(!IsAFlyingVeh(GetPlayerVehicleID(playerid)) && !IsABoatVeh(GetPlayerVehicleID(playerid)))
{
if(!IsPlayerInRangeOfPoint(playerid, 40.0, achpos[playerid][0], achpos[playerid][1], achpos[playerid][2]))
{
Kick(playerid);
}
}
}

