24.03.2017, 03:18
I had an issue similar to this. You didn't post it so I'm not sure how the code looks.
But the issue I had was fixed by making it when the player connects it sets all of their stats to 0 BEFORE you load and set the stats you have saved. I'll explain further when I get home if you don't get what I am saying.
But the issue I had was fixed by making it when the player connects it sets all of their stats to 0 BEFORE you load and set the stats you have saved. I'll explain further when I get home if you don't get what I am saying.