Add Jail
#1

How Can Chenge
When i arrest anyone, if i am cop i need to type /ar (ID).

and after that if i type /ar (id) like is ticket ready to arrest

can arrest somebody and max distance is 2m

and use OnPlayerKeyStateChange and key
KEY_ACTION (Alt Keyboard Button).

Here is arrest commands code:

Код:
  if(strcmp(cmd, "/ar", true) == 0) {
  if(IsSpawned[playerid] == 0) {
	SendClientMessage(playerid, COLOR_ERROR, "You are dead. You cannot use this command");
  return 1;
  }

  if(gTeam[playerid] != TEAM_COP && gTeam[playerid] != TEAM_ARMY && gTeam[playerid] != TEAM_BOUNTY) {
  SendClientMessage(playerid,COLOR_ERROR,"You are not a Law Enforcement officer ");
  return 1;
  }
  if(InDerby[playerid] == 1) {
  SendClientMessage(playerid,COLOR_ERROR,"You cannot use this command while you are in the stadium");
  return 1;
  }
	if(isKidnapped[playerid] ==1)
	{
	SendClientMessage(playerid,COLOR_ERROR,"You cannot use this command while tied up!");
	return 1;
	}
  if(Jailed[playerid] ==1) {
  SendClientMessage(playerid, COLOR_ERROR, "You cannot use this command in jail");
  return 1;
  }
  tmp = strtok(cmdtext, idx);
  if(!strlen(tmp)) {
  SendClientMessage(playerid, COLOR_ERROR, "USAGE: /ar (id)");
  return 1;
  }
  giveplayerid = strval(tmp);
  if(!IsNumeric(tmp)) {
  SendClientMessage(playerid, COLOR_ERROR, "USAGE: /ar (id) ID Must be a number");
  return 1;
  }
	if(cuffed[giveplayerid] == 0)
	{
	SendClientMessage(playerid,COLOR_ERROR,"That player is not handcuffed! Please cuff the suspect before arresting.");
	return 1;
	}
  if(!IsPlayerConnected(giveplayerid)) {
  format(string, sizeof(string), "ID (%d) is not an active player", giveplayerid);
  SendClientMessage(playerid, COLOR_ERROR, string);
  return 1;
  }
  new oname[24];
  new pname[24];
  GetPlayerName(playerid,oname, 24);
	GetPlayerName(giveplayerid, pname, 24);
	if(GetPlayerWantedLevel(giveplayerid) <= 3) {
	format(string, sizeof(string), "%s(%d) Does not have a warrant. You cannot arrest a player without a warrant",pname,giveplayerid);
	SendClientMessage(playerid,COLOR_ERROR,string);
  return 1;
  }
  if(IsPlayerInAnyVehicle(playerid)) {
  SendClientMessage(playerid,COLOR_ERROR,"You cannot arrest a suspect if you are in a car");
  return 1;
  }
  if(IsPlayerInAnyVehicle(giveplayerid)) {
  format(string, sizeof(string), "%s(%d) Is in a vehicle. Get the suspect out before making the arrest",pname,giveplayerid);
  SendClientMessage(playerid,COLOR_ERROR,string);
  return 1;
  }
  if(GetDistanceBetweenPlayers(playerid,giveplayerid) > 4) {
  format(string, sizeof(string), "%s(%d) Is too far away. You cannot arrest that player",pname,giveplayerid);
  SendClientMessage(playerid,COLOR_ERROR,string);
  return 1;
  }
  if(IsSpawned[giveplayerid] == 0) {
	format(string, sizeof(string), "%s(%d) Is dead. You cannot arrest a dead body",pname,giveplayerid);
  SendClientMessage(playerid,COLOR_ERROR,string);
  return 1;
  }
  SetPlayerVirtualWorld(giveplayerid,0);
  if(GetPlayerWantedLevel(playerid) >=1) {
  SendClientMessage(playerid,COLOR_ERROR,"You cannot use this command if you are wanted by the police");
  return 1;
  }
  if(gTeam[playerid] == TEAM_BOUNTY && EscapedConvict[giveplayerid] == 0) {
  SendClientMessage(playerid,COLOR_ERROR,"That player is not on your bounty list. Type /bounty for details");
  return 1;
  }
  if(giveplayerid == playerid) {
  SendClientMessage(playerid,COLOR_ERROR,"You cannot arrest yourself");
  return 1;
  }
  if(gTeam[playerid] == TEAM_BOUNTY && EscapedConvict[giveplayerid] == 1 && GetPlayerWantedLevel(giveplayerid) >=10) {
  SetPlayerInterior(giveplayerid,10);
  new rnd;
  rnd = random(sizeof (AlcatrazArrestedSpawn));
  SetPlayerPos(giveplayerid, AlcatrazArrestedSpawn[rnd][0], AlcatrazArrestedSpawn[rnd][1], AlcatrazArrestedSpawn[rnd][2]);
  SetPlayerFacingAngle(giveplayerid, AlcatrazArrestedSpawn[rnd][3]);
  format(string, sizeof(string), "Bounty Hunter %s(%d) has re-captured Escaped Convict %s(%d) and has sent the suspect to Alcatraz",oname,playerid,pname,giveplayerid);
  SendClientMessageToAll(0x00C7FFAA, string);
  ircSay(EchoConnection, EchoChan,string);
  SendClientMessage(giveplayerid, 0xA9A9A9AA, "|_You Have Been Busted By A Bounty Hunter_|");
  format(string, sizeof(string), "You have been sent to Alcatraz by Bounty Hunter %s(%d)",oname,playerid);
  SendClientMessage(giveplayerid,0x00C7FFAA, string);
  SendClientMessage(giveplayerid,0x00C7FFAA,"You will be auto-released from Alcatraz once you have served your sentence");
  SendClientMessage(giveplayerid,0x00C7FFAA,"If Alcatraz life sucks for you... Why not ask a friend to visit you? /reqvisit (id)");
  SendClientMessage(playerid, 0xA9A9A9AA, "|_Suspect Arrested_|");
  format(string, sizeof(string), "You have sent escaped prisoner %s(%d) to Alcatraz - you receive a $5000 re-capture bonus",pname,giveplayerid);
  SendClientMessage(playerid,0x00C7FFAA, string);
  GameTextForPlayer(playerid,"~b~Suspect Arrested",5000,3);
  format(string, sizeof(string), "Escaped Convict %s(%d) has been re-arrested and sent to Alcatraz by Bounty Hunter %s(%d)",pname,giveplayerid,oname,playerid);
  printf("%s", string);
  SendClientMessage(giveplayerid,0xFF7F50AA,"If you leave the server while you are in jail you WILL be banned");
  GivePlayerMoney(playerid,5000);
	Jailed[giveplayerid] =1;
	InAlcatraz[giveplayerid] =1;
	StoleCopCarRecent[giveplayerid] =0;
	triedtoescaperecent[giveplayerid] =1;
	ResetPlayerWeapons(giveplayerid);
	JailTime[giveplayerid] =320;
	JailTimeServed[giveplayerid] =0;
	EscapedConvict[giveplayerid] =0;
	SetPlayerWantedLevel(giveplayerid,0);
	oscore = GetPlayerScore(playerid);
  	SetPlayerScore(playerid, oscore +1);
	isKidnapped[giveplayerid] =0;
	kidnapTimer[giveplayerid] =0;
	return 1;
  }
I hawe search but i dont undestand enything

Sry My Bad English!
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Messages In This Thread
Add Jail - by BLACK-RIDER-1692 - 01.09.2009, 13:57
Re: Add Jail - by BLACK-RIDER-1692 - 01.09.2009, 14:12
Re: Add Jail - by brett7 - 01.09.2009, 14:14
Re: Add Jail - by BLACK-RIDER-1692 - 01.09.2009, 14:41
Re: Add Jail - by BLACK-RIDER-1692 - 01.09.2009, 16:06

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