21.03.2017, 15:58
Quote:
http://i.imgur.com/qicFj3V.jpg
I tested the example and my objects are staying at ground after collision. There's no collisions with projectiles, so if you throw a deagle and another deagle at the same time from opposite direction, they won't collide but go straight to their respective path. What i can think of in your case might be player collision which might bug, did you throw the object very close to a wall? |
And I meant collisions with walls and such, because that isn't working either.
EDIT: I took the example from your GitHub and didn't change anything. The code is loaded in as a filterscript.