21.03.2017, 14:56
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Last edited by r3dskull; 21/03/2017 at 03:35 PM.
)
I believe there's a bug with this
Whenever I used this, the 'posplayerid' player would just randomly teleport everywhere in playerid's screen. Tested on 0.3.7-R2 windows server
Edit: Turns out this bug I mentioned only happens if my server ran with any other plugin(s) (I'm using streamer, sscanf). If I just ran the server with YSF only, then this function works perfectly. Any suggestion to workaround for this issue?
Code:
native SetPlayerPosForPlayer(playerid, posplayerid, Float:fX, Float:fY, Float:fZ, bool:forcesync = true);
Edit: Turns out this bug I mentioned only happens if my server ran with any other plugin(s) (I'm using streamer, sscanf). If I just ran the server with YSF only, then this function works perfectly. Any suggestion to workaround for this issue?