#1

hello,

In My When I Create A House it is showing "created house to spawn /reloadhouses" when i type /reloadhouses it is not spaning here is the picture,

when i type "/createhouse 1000 1 1" [Createhouse, price, interior id, slots], here is the picture,



After i createhouse it is showing /reloadhouses to spawn it here is the picture,



After I Reloadhouses the house is not spawning here is the picture,



Here is The Coords For Createhouse,

Код:
if(strcmp(cmd, "/createhouse", true) == 0)
	{
	    if(!strcmp(PlayerName(playerid), "Ayyash"))
	    {
		    tmp = strtok(cmdtext, idx);
		    if(!strlen(tmp))
		    {
		        SendClientMessage(playerid, COLOR_ERROR, "Syntax: /createhouse (price) (interior[1-10]) (slots)");
		        return 1;
		    }
		    new price;	        //stock AddHouse(playerid, price, interior, slots)
		    price = strvalEx(tmp);
			tmp = strtok(cmdtext, idx);
		    if(!strlen(tmp))
		    {
		        SendClientMessage(playerid, COLOR_ERROR, "Syntax: /createhouse (price) (interior[1-10]) (slots)");
		        return 1;
		    }
		    new interior;
		    interior = strvalEx(tmp);
		    if(interior < 0 || interior > 10) { SendClientMessage(playerid, COLOR_ERROR, "Interior ID's are 1-10."); return 1; }
		    tmp = strtok(cmdtext, idx);
		    if(!strlen(tmp))
		    {
		        SendClientMessage(playerid, COLOR_ERROR, "Syntax: /createhouse (price) (interior[1-10]) (slots)");
		        return 1;
		    }
		    new slots;
		    slots = strvalEx(tmp);
		    if(slots > 50) { SendClientMessage(playerid, COLOR_ERROR, "Maximum slots for a house is 50."); return 1; }
		    AddHouse(playerid, price, interior, slots);
		    return 1;
		}
	}
Here is the addhouse,

Код:
stock AddHouse(playerid, price, interior, slots)
{
	new Float:X, Float:Y, Float:Z, Float:IntX, Float:IntY, Float:IntZ, IntID;
	GetPlayerPos(playerid, X, Y, Z);
	new houseLocation[50];
	new string[64];
	format(string,sizeof(string),"%s",GetPlayerArea(playerid));
	mysql_real_escape_string(string,string);
	strmid(houseLocation, string, 0, strlen(string), 128);
	new query[400];
	if(price < 1000) { SendClientMessage(playerid, COLOR_ERROR, "Minimum house price: $1000"); return 1; }
	if(slots > 50) { SendClientMessage(playerid, COLOR_ERROR, "Maximum house slots: 50"); return 1; }
	if(interior == 1) // rubbish interior
	{
	    IntID = 5;
	    IntX = 2233.6438;
	    IntY = -1115.2596;
	    IntZ = 1050.8828;
		format(query,sizeof(query),"INSERT INTO `houses` (OwnedBy, Location, Interior, iX, iY, iZ, eX, eY, eZ, DefaultPrice, Slots) VALUES ('None', '%s', '%d', '%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d')",houseLocation,IntID,IntX,IntY,IntZ,X,Y,Z,price,slots);
	}
	else if(interior == 2) // meh shit.
	{
	    IntID = 10;
	    IntX = 2259.3855;
	    IntY = -1135.9241;
	    IntZ = 1050.6403;
		format(query,sizeof(query),"INSERT INTO `houses` (OwnedBy, Location, Interior, iX, iY, iZ, eX, eY, eZ, DefaultPrice, Slots) VALUES ('None', '%s', '%d', '%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d')",houseLocation,IntID,IntX,IntY,IntZ,X,Y,Z,price,slots);
	}
	else if(interior == 3) // meh shit.
	{
	    IntID = 2;
	    IntX = 226.7864;
	    IntY = 1239.9783;
	    IntZ = 1082.1406;
		format(query,sizeof(query),"INSERT INTO `houses` (OwnedBy, Location, Interior, iX, iY, iZ, eX, eY, eZ, DefaultPrice, Slots) VALUES ('None', '%s', '%d', '%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d')",houseLocation,IntID,IntX,IntY,IntZ,X,Y,Z,price,slots);
	}
	else if(interior == 4) // meh shit.
	{
	    IntID = 15;
	    IntX = 295.0522;
	    IntY = 1472.2555;
	    IntZ = 1080.2578;
		format(query,sizeof(query),"INSERT INTO `houses` (OwnedBy, Location, Interior, iX, iY, iZ, eX, eY, eZ, DefaultPrice, Slots) VALUES ('None', '%s', '%d', '%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d')",houseLocation,IntID,IntX,IntY,IntZ,X,Y,Z,price,slots);
	}
	else if(interior == 5) // meh shit.
	{
	    IntID = 5;
	    IntX = 226.2965;
	    IntY = 1114.2430;
	    IntZ = 1080.9929;
		format(query,sizeof(query),"INSERT INTO `houses` (OwnedBy, Location, Interior, iX, iY, iZ, eX, eY, eZ, DefaultPrice, Slots) VALUES ('None', '%s', '%d', '%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d')",houseLocation,IntID,IntX,IntY,IntZ,X,Y,Z,price,slots);
	}
	else if(interior == 6) // meh shit.
	{
	    IntID = 9;
	    IntX = 83.0425;
	    IntY = 1322.2850;
	    IntZ = 1083.8662;
		format(query,sizeof(query),"INSERT INTO `houses` (OwnedBy, Location, Interior, iX, iY, iZ, eX, eY, eZ, DefaultPrice, Slots) VALUES ('None', '%s', '%d', '%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d')",houseLocation,IntID,IntX,IntY,IntZ,X,Y,Z,price,slots);
	}
	else if(interior == 7) // meh shit.
	{
	    IntID = 5;
	    IntX = 140.2526;
	    IntY = 1365.9304;
	    IntZ = 1083.8594;
		format(query,sizeof(query),"INSERT INTO `houses` (OwnedBy, Location, Interior, iX, iY, iZ, eX, eY, eZ, DefaultPrice, Slots) VALUES ('None', '%s', '%d', '%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d')",houseLocation,IntID,IntX,IntY,IntZ,X,Y,Z,price,slots);
	}
	else if(interior == 8) // meh shit.
	{
	    IntID = 6;
	    IntX = 234.0677;
	    IntY = 1063.7198;
	    IntZ = 1084.2123;
		format(query,sizeof(query),"INSERT INTO `houses` (OwnedBy, Location, Interior, iX, iY, iZ, eX, eY, eZ, DefaultPrice, Slots) VALUES ('None', '%s', '%d', '%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d')",houseLocation,IntID,IntX,IntY,IntZ,X,Y,Z,price,slots);
	}
	else if(interior == 9) // meh shit.
	{
	    if(price < 10000000) { SendClientMessage(playerid, COLOR_ERROR, "Price must be $10m or over for this interior!"); return 1; }
	    IntID = 3;
	    IntX = -2636.7124;
	    IntY = 1402.9630;
	    IntZ = 906.4609;
		format(query,sizeof(query),"INSERT INTO `houses` (OwnedBy, Location, Interior, iX, iY, iZ, eX, eY, eZ, DefaultPrice, Slots) VALUES ('None', '%s', '%d', '%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d')",houseLocation,IntID,IntX,IntY,IntZ,X,Y,Z,price,slots);
	}
	else if(interior == 10) // meh shit.
	{
	    if(price < 25000000) { SendClientMessage(playerid, COLOR_ERROR, "Price must be $25m or over for this interior!"); return 1; }
	    IntID = 5;
	    IntX = 1298.8842;
	    IntY = -797.0106;
	    IntZ = 1084.0078;
		format(query,sizeof(query),"INSERT INTO `houses` (OwnedBy, Location, Interior, iX, iY, iZ, eX, eY, eZ, DefaultPrice, Slots) VALUES ('None', '%s', '%d', '%f', '%f', '%f', '%f', '%f', '%f', '%d', '%d')",houseLocation,IntID,IntX,IntY,IntZ,X,Y,Z,price,slots);
	}
	SendClientMessage(playerid, COLOR_WHITE, "Created house! /reloadhouses to spawn it.");
	mysql_reconnect();
	mysql_query(query);
	return 1;
}
i hope Someone Help please
Reply


Messages In This Thread
Help In House System - by Ayyash - 21.03.2017, 06:14
Re: Help - by Ayyash - 21.03.2017, 08:53
Re: Help - by CrystalMethod - 21.03.2017, 09:14
Re: Help - by Mencent - 21.03.2017, 15:31
Re: Help - by Ayyash - 22.03.2017, 04:04
Re: Help - by Mencent - 22.03.2017, 15:50
Re: Help - by Vince - 22.03.2017, 16:19
Re: Help - by Sew_Sumi - 23.03.2017, 05:21
Re: Help - by Mencent - 24.03.2017, 13:14
Re: Help - by Ayyash - 25.03.2017, 10:28

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