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SA-MP Scripting and Plugins
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Linear Mode
OnPlayerTakeDamage
Variable™
Gangsta
Posts: 828
Threads: 20
Joined: Jul 2015
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#9
17.03.2017, 20:59
Quote:
Originally Posted by
GoldenLion
Adding a space won't change anything. It could even be
Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
I didn't say anything regarding the space, neither my point was the space. Obviously I know that. I just stated how it looks like.
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Messages In This Thread
OnPlayerTakeDamage
- by
Johangelo1
- 17.03.2017, 18:02
Re: OnPlayerTakeDamage
- by
Mencent
- 17.03.2017, 18:04
Re: OnPlayerTakeDamage
- by
Flamehaze7
- 17.03.2017, 18:38
Respuesta: Re: OnPlayerTakeDamage
- by
Johangelo1
- 17.03.2017, 19:12
Re: OnPlayerTakeDamage
- by
Bolex_
- 17.03.2017, 20:18
Re: OnPlayerTakeDamage
- by
Variable™
- 17.03.2017, 20:19
Re: OnPlayerTakeDamage
- by
GoldenLion
- 17.03.2017, 20:42
Respuesta: OnPlayerTakeDamage
- by
Johangelo1
- 17.03.2017, 20:45
Re: OnPlayerTakeDamage
- by
Variable™
- 17.03.2017, 20:59
Respuesta: OnPlayerTakeDamage
- by
Johangelo1
- 17.03.2017, 22:07
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