13.03.2017, 13:08
Use strcat.
Example
In your dialog
Example
Code:
stock HelpText { new HelpTextz[1024]; HelpTextz[0]='\0'; strcat(HelpTextz,"Hello this can be much longer"); strcat(HelpTextz,"You can write everything you want"); return HelpTextz; }
Code:
ShowPlayerDialog(playerid, dGPS+3, DIALOG_STYLE_TABLIST_HEADERS, "HQ-uri",HelpText(),"Ok","");