How anti sk dont work?
#1

There is code, why its didn't work. I think i made everything fine.
Code:
	if(IsPlayerInRangeOfPoint(killerid,2.0,Map[ZombieSpawnX],Map[ZombieSpawnY],Map[ZombieSpawnZ]) || IsPlayerInRangeOfPoint(killerid,2.0,Map[ZombieSpawn2X],Map[ZombieSpawn2Y],Map[ZombieSpawn2Z]))
	{
	SetPlayerHealth(killerid, 0); // my punishment for the Spawn Killer is Death.
    new zmstring2[256],pNames[MAX_PLAYER_NAME];
    GetPlayerName(killerid,pNames,sizeof(pNames));
    format(zmstring2,sizeof(zmstring2),""COL_LIGHTBLUE">> %s has been killed for spawn killing.",pNames);
    SendClientMessageToAll(-1,zmstring2);
    }
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Messages In This Thread
How anti sk dont work? - by Pokemon64 - 13.03.2017, 12:22
Re: How anti sk dont work? - by Flamehaze7 - 13.03.2017, 12:33
Re: How anti sk dont work? - by Pokemon64 - 13.03.2017, 12:42
Re: How anti sk dont work? - by Toroi - 13.03.2017, 12:46
Re: How anti sk dont work? - by Flamehaze7 - 13.03.2017, 12:47
Re: How anti sk dont work? - by Pokemon64 - 13.03.2017, 12:50

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